Second monitor resolution problems in DREADMOOR (2026 video game)
Last checked: · Public sources listed below
The only display change Dream Dock has published is in Early Access Update #2 on 10 Nov 2026: Borderless Windowed is the default for new players. That is not a promise that every multi-monitor bug is gone. A troubleshooting page aimed at this query says outright that no DREADMOOR-specific fix has been confirmed beyond ordinary display hygiene.
Name the symptom before you change settings. The game opening on the wrong panel, the picture spilling past the bezel, a blurry scale, a stretched interface, and an “unsupported resolution” notice are five different faults. They do not share one toggle.
Order that has a reason: confirm which panel actually has the window, switch to Borderless Windowed, match Windows display scale to the panel’s native resolution, then restart and compare. Change one of those at a time. Launch flags copied from other Unreal games, and deleting the save, are not backed by a DREADMOOR note. I am not recommending either.
If you write a bug report, include the build, the operating system, the GPU, both panel resolutions, the order of actions, and a screenshot. Update #2’s default does not include a per-bug postmortem, so “fixed” would be a stronger claim than the patch note makes.
| What you see | First check | Do not start here |
|---|---|---|
| Opens on the other screen | Which panel has focus | A deleted save |
| Picture spills off the edge | Borderless versus exclusive | Another game’s launch flag |
| Blurry UI | Windows scale versus native resolution | A random resolution from a forum |
| Unsupported resolution notice | Native resolution of that panel | Assuming the patch erased the notice |


Next steps
Questions
Did Update #2 fix dual monitors?
It changed the default window mode for new players. It did not publish a case-by-case fix list.
Should I wipe the save?
No source ties a wiped save to this display fault. Back up first if you experiment, and do not start there.
Sources
- Steam — Early Access Update #2 — checked 2026-11-11