DREADMOOR Early Access Update #1 (9 Nov 2026)
Last checked: · Public sources listed below
Dream Dock posted Early Access Update #1 on 9 November 2026, the launch day. The controller line is the one people misread as a console port: DualSense works natively, and a DualShock 4 still needs Steam Input. That is PC pad support. The PS5 page explains why it is not a PlayStation release.
The patch adds three new fish models. It does not name them in the summary I am using, so I will not assign species. Bloodgill’s marked spots came a day later, in Update #2, and should not be back-dated onto this note. Other gameplay lines in the post: a warning timer for dangerous areas, changes to tentacle events and night events, Gill’s trading locked until quest 57, and the dock fish-thief chance reduced to 80 percent.
Bug fixes called out in the same post: losing control after the first sleep, time jumping at the Lodging House, a cage disappearing, interface scale issues, and the generator task starting too early. If your save still shows the first-sleep freeze, confirm the client is past this post before you blame the bed.
PlayGround.ru published a Russian reading of the launch patches. I use that as a second description of the same Steam post, not as a different change list. Where the Russian article and the Steam post could be read differently, the Steam post wins.


Related
Questions
Does this patch add co-op?
No. The post is controllers, fish models, event timing, and bug fixes.
Which three fish were added?
The note says three new models. It does not give me names I can repeat responsibly.
Sources
- Steam — Early Access Update #1 — checked 2026-11-11
- PlayGround.ru — launch coverage — checked 2026-11-11